Our small team is attempting the impossible. A MMORPG with custom game engine. The genre is a sci-fi space conquest type game. The unique idea behind this game engine is that you can fly from space and land on the surface of a planet. You could also walk on the surface of a ship in space with local ship gravity and then…
Hello, 'Freakout Games' is a indie startup studio and we are a group of industry professionals. For our upcoming games for mobile platform we are looking for 2D Animator. More details will be provided with interested members. We are using Unity Game Engine for our games, familiarity with it is a huge bonus. At present we…
Ok Rick beat me to the best answers, but here's what I had typed up anyway. A lot of the answers depend on the type of game and for what platform. For example, a realtime strategy game with the camera high above the characters/environment will use less than a first person shooter which allows the use to control the camera…
Who we are: We at Triple Smash are individuals of 5, placed all around Europe developing the game of our dreams. We have been working together for over a year and are now looking for a new member of our team to join in on the fun! What we're working on: We are developing a third person battle arena game targeting the…
Funday Factory is an independent games developer from Aarhus, Denmark. We are looking for a 3D Animator for our upcoming AAA mobile game. We are looking for someone who: - Can work directly with our Art Director Bo Mathorne to bring the game to life. - Can take responsibility for the overall style of animations in the…
Hi Everyone. Forecourse (A newly developed indie game company by Michael Allar) and I have been working with UDK's mobile engine to release a iOS game app; StuffIt. StuffIt is a third-person horde wave shooter aimed for mobile devices. You play as a kid who used to abuse stuffed animals by ripping them apart and doing…
Hello everybody, I am proud of to show you our very first game as BartuCem Games. We started to make game as 2 in June 2017 and a couple of months later , we had a company. In January 2018 we finished the game as 3. We learned a lot with this game and we have already started to work on our next title which is for PC. Now,…
Hi, We are looking for a pixelartist who wants to join us in our mobile game project. You should have competent pixel art and general insight of the aspect of game developing ---Who are we?--- At this moment our team exists of 2 programmers and 1 designer 1 lives in USA, Connecticut and 2 of us live in the Netherlands, we…
CARTONEROS® is a game currently in development by us - Estudio Antropo. It is a unique hybrid between a digital video game and an analog board game. It is designed to be a fun and quick multiplayer game, where combat is not central to the experience. Most of the time playing CARTONEROS® you will find yourself building…
* Update (Aug 2019): This position has opened, please reach us at jobs@funktroniclabs.com Funktronic Labs is an independent games studio based in Los Angeles, California (Pasadena). We are a small creative team who inspire to develop innovative interactive experiences within VR/AR and consoles. We are looking to hire a 3D…