it was always characters but yes, eventually if you really enjoy stuff you "fan" out to the other aspect of the creation pipeline which is a good change of pace and could help with the "main" choice. For drawing anyway i took and environmental idea and made those into characters so meshing the two works for me here is an…
Its time to start a blogging/spamming my updates of a Fallout scene I'm working on. Looking for much needed feedback and to track my progress. CREDITS Based on concept material produced for Fallout 3 and New Vegas, mostly based on drawings by Adam Adamowicz for Fallout 3 with lighting references from Craig Mullins early…
A big problem I see is the initial page is a big picture of your face and a wall of text. Which continues to the portfolio where the thumbnails are just a little bigger than the picture of your face. I'm all for seeing a resume/CV early, but we need content AND fast. Modular church beauty shot is a weird stack of filters.…
We had a company meeting last night to go over feedback from the contest. Here is a list of what people can expect in the next release, in order of priority: 1) Curvature map changes- use smooth normals from highpoly and making settings automated. Curvature maps should be effortless and work well on low density high…
Thank you very much re.wind! This is really helpful. I agree with most of what you said, and will certainly change my bridges to make them way more interesting. Great feedback. Answering some of the other's questions, synergy11: yes for those big objects I work in max in world space to have an accurate version of the…
I like Krita for texturing. (Full disclosure: I'm working for them right now.) It's free, will never lock you out because Adobe can't keep their website up, doesn't have Photoshop's nonsensical undo commands, has a very configurable and flexible brush engine, has a wraparound mode (if you enable OpenGL in the preferences)…
Over what "Great and Glorious Thing" shall we battle? Weird but True: All great game stories need "The Great and Glorious Thing" over which all of its players shall boldly and fiercely compete, kill and die... usually many times.... and it has to be something so empowering, and so highly valued, that the necessity for it…
Snader: Arg, you're right and those are some pretty cool ideas too. But I actually drew him a lot of times about 8 years ago when I was still a little 11 year old kid. Back then I was always thinking about stories with him. He would have glowing hair so when he went to rescue people they would see a bright light resembling…
I have different test results with painting in CS4, the tablet FPS is actually a hell lot lower as lets say CS1 or CS2. CS3 was okay but still with a hick up every now and then with painting. I compared with a friend CS3 and CS4 and CS2 all next to each other with a Wacom intuos 2 - and we noticed a very dramatic…