We are a small studio seeking a concept artist to develop concept art for the prototype we're developing. GAME SUMMARY Party S is a city-builder RTS with politics, procedurally generated maps, and emergent victory conditions. Become an interstellar pioneer, go to desolate planets, AND MAKE THEM YOURS. Create new…
It's how you use it. If you just lump components together I guess that is what it will look like. I.ve been doing my own kitbash project for a few months and it aint as easy as it looks. Check out the vid below: It's from iziart and the kits are from Vitaly Bulgerov.…
Hi there, After finding my license for Paint tool SAI on an old disc, I decided to give it another go. After reinstalling it, I cannot get pressure sensitivity to work on an Intuos 4 so the program becomes pretty unusable. I got out my Intuos 3 and got the same results. With both tablets, I could use pressure sensitivity…
This is the 1st model I have ever done in 3ds Max and learned alot during the 3 week process. Devouring every tutotrial I could find on the net. This is the high poly version without turbosmooth applied but all parts are ready for it with support edges inplace. Once I get to that point. Real world scaled correctly to 13m…
Hey again folks. This thread is for a prop for the S.T.A.L.K.E.R. inspired Crysis map that I'm working on (http://boards.polycount.net/showthread.php?t=65525 ), but I wanted some focused feedback on this building in particular without people having to dig through all of the other images in that thread. If this isn't cool,…
I'm busy making an item which require some animations (Juggernaut Ability 2 - Healing Ward). I've done the animation sequences in 3Ds MAX, namely the 3 scenes required by the importer: ACT_DOTA_SPAWN, ACT_DOTA_IDLE, ACT_DOTA_DIE. I've exported these scenes as FBX and I import them using the in-game DOTA 2 Workshop…
There are several reasons why I am making this thread so I will just list out a few of them. 1) I am graduating in 6 months so I need to get my portfolio ready and I would love your guys help. 2) I will be bringing all my 2d concepts into 3d and showing my process along the way.(I don't really know what I'm doing, which…
Hi all.I did Landscape Outer Mesh Pack for UE4 Marketplace. Please go give them a vote! https://trello.com/c/HYhwljlH/358-landscape-outer-mesh-pack - VIDEO - [ame] https://www.youtube.com/watch?v=gxY33KWzFFU[/ame] - Description - - This set of Landscape Outer Meshes is perfect for filling out the background of your next…
Hello i have some questions regarding UE4's landscape blending shaders. Is it possible to height blend more than 3 materials? From the research i have done and the errors i get myself it does not seem to be possible. One year ago another user asked for help about this but apparently no one knew if there was a solution:…