Lastest update: 17/04/19Note 1: Part for ward, courier and particle effects will come very soon. Note 2: All those guides are the post I have written on Blender Stack Exchange, if you like don't forget to leave a like there: https://blender.stackexchange.com/users/23134/danyl-bekhoucha?tab=answersNote 3: this guide will…
Torchlight is the first and only Diablo clone that hit the mark, and it took staff (lead designers) from the Original Diablo games for them to do it. This game seems to play more like Lineage. A single enemy, and you have 1 or 2 different attacks and you get to attack every 2-3 seconds, until that 1 enemy dies. Diablo is…
I'm looking at creating a large passenger liner for a
University game project; it will be a large exterior model (no interior) and I’m
aiming for the photo-realism graphical style. It will act as the level and the player can navigate around. I would love some guidance on the recommended Poly-count and texture maps, it…
That was no big talking point from the Autodesk side. As far i remember this was only a one-liner in the whats new section . People of course made a big deal out of it ... completely ignroing the fact that Max 2014 is one of the best releases since ages .... Regarding Maya LT, well i think it's priced too steep and too…
DNABLOCK is currently seeking a Senior
Unreal Developer. We are looking for an energetic, experienced and creative
team member to be responsible for leading cutting-edge real-time graphics and
technology development. The ideal candidate has experience working
with a cross disciplinary team. Candidates should have solid…
Greetings! My name is Leon Wolf, and I would like to show you my new project. I am in great need of a 3D Artist. So please, read on if you're interested, and see for yourself if this is the project for you. Team Structure: Me (Leon Wolf) -- Project Leader Cory Dickson -- Writer Travis Petkau -- Composer Barrett Kincheloe…
A wrote a mel script that bakes animations into blendshapes. What you can do with this: - Bake skeletal animations into blendshapes - Bake Ncloth, deformer, and MASH animations into blendshapes - Combine multiple skin mesh renderers into a single blendshape for Unity and other real-time applications. I need people to test…
I once almost wiped-out a girl because my trainer kept on insisting me to use one of those 'drag you up the mountain' pulley's which you grab between your legs, lost my leg grip when my board got stuck in some harsher snow up the liner and was forced to slide down at some pretty fast speed. With that said, where do you…
JOB DESCRIPTION: Job Title: Unreal Engine (UE4) Developer Reporting To: Producer Location: Working remotely DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development. The…
Hi, in this one, I'm going to show you some basic usage of the "custom" expression in the material editor in Unreal Engine. For "additional" information, check out the following link: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Custom/ Make sure, you noticed the limitations of…