Not trying to hijack the thread or anything, but it make me think of something. Do games like Torchlight of WoW ever do high poly models for their hand painted stuff for the sake of getting a nice AO to overlay on their textures? It seems like that would be handy. Or is it simply all just awesome painting?
Hi guys, when I use the 2d paint tool on a new layer to scribble over an object on another layer it switches to that layer rather than having the scribbles stay on the layer I had originally selected for the exact intention to stay separate.. Anyone know why this is happening and how to fix this annoyance? thanks
This is my first ever model in blender! I recently graduated so i wont be able to use Maya for very much longer, so i felt like now would be a good time to try to learn blender. Modeled and sculpted in blender, painted in substance painter, and rendered in Marmoset. If anyone has any useful blender tips let me know! I…
Hi guys! In this project I want to achieve a good stylised look of a Japanese lantern that I saw in Artstation (Concept in Artstation). However, I am new with all related to hand painted, so I would be grateful if you can give me feedback about the textures. I hope you like it, and I read you! My…
Hi all, O have a hard surfaces model which has more than 30 subtools ( all of them have low res and high res on them) , also i have used uw master to unwrap them all. Now i want to texture them with poly paint and export them as OBJ. I need to send this file to a client for animation . How would you all do it?
>>Most Updated<< Hi there all! This is my first time atempting some hand painted stuff. This is my rough start. Haven't gotten my drawing pad set up yet but it just came in. So I will be doing some wear and tear next. I'm hoping I could get some advice about how I'm doing so I don't go in the wrong direction. Thanks!
The Perspective camera is rotating on its own axis instead of pivoting around a point of interest, I've tried changing the tumble settings but to no avail. I want the camera just to have the default view rotation around an object
Mega, thanks a lot for that walkthrough, I appreciate it. I'll give it a try ;) Pior - I actually read through that entire low poly thread, every page ;) I particularly like the work from Tennis and Sama Van. I kind of assumed that most of the shading was hand painted actually. Even though I'll be hand painting most…
So I've gone and lost my mind, submitting crudely painted 3d prints for gallery display. The short story is, I've gone back to school after 10 years, and am encouraging the college to update and bolster their 3d program. The tricky bit was to keep the paint jobs simple enough to avoid allusion to diorama or realism, while…
I like the style you're going for. I get it and see it clearly. The issue I'm having is that everything appears really low res. I don't know if that's intentional or not. Take a look at Jessica Dinh's work and besides have your jaw drop, try and use her work as a general guide to what you can do with painted textures.…