Hey all! I thought i'd share a project i'm working on in my sparetime. Right now the team consists of only few people and our plan is to accomplish our goal with a reasonably small team, if possible. So far i don't want to spoil to much, but here are some details: the game itself is called Lullaby of Silence it's an…
Hello PC! I'm trying to create a Kickstarter project from the UK, but I've run into difficulties regarding the financial requirements. The requirements are as follows: As a UK citizen it's impossible for me to fulfill these requirements personally. Over the last few weeks I've been searching for a solution to this problem,…
Hey all, I'm looking for an environment artist who can help bring my project's art up to Unreal Engine 3 quality. The next deadline is close, but the contract isn't a huge amount of work. Three of my levels share the same area inside a canyon, which is what I need decorated. You can see my half-assed attempt at getting the…
Normally when you use projection master, any changes you make to z-intensity focal-shift or draw size will automatically show in real time. For some reason whenever I change these settings zbrush will not update them in real time, and the only way I can view the changes is by clicking the move tool gizmo every single time.…
Hi there, Im a representative from an on-going Paper Mario fan project, to create a spiritual successor to the series. The game is being built in C#/XNA using the same 2D tweening animation style for characters as Paper Mario: The Thousand Year Door did. But, the team is in need of 3D artists and modelers to create the…
This is my first attempt at a short, 30 second animation created within 3ds max. I am aware that the animation needs "slowing down" which I will fix when I have the time. Any feedback here would be very much appreciated as this will also help with my technical report. Tools and techniques used throughout project: * Key…
Hello, I use the projection tool with normal map loaded. I need to make a couple strokes before I'll get what I need...the problem is that I realised that normal map is set to "overlay" or something like "blend height" and I'm no able to change it! Of course I would expect "normal/replace" type of blending. (it's…
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
Assuming your project involves high to low poly bake workflow? then from my perspective both elements completed thus far seem fine, imo nicely quadrafied too project an optimised proxy off of. As for face counts including relative number of cylinder segments, well they're dependent upon screen space this object or parts…
Hi there! I'm a student at The Animation Workshop in Viborg, Denmark, and a long-time lurker of Polycount. Right now we are doing a biped project and our current lecturer has encouraged us to join a forum and start getting involved in the community, so here I am! I've decided to make my own take on Queen Boudicca, who is a…