This is my first attempt at a short, 30 second animation created within 3ds max. I am aware that the animation needs "slowing down" which I will fix when I have the time.
Any feedback here would be very much appreciated as this will also help with my technical report.
Tools and techniques used throughout project:
- Key frame animation, timelines, destination application considerations and constraints
- Hierarchical structures and the Parent Child relationship
- Forward and Inverse Kinematics
- Object and World Space modifiers
- Particle Systems
Animation link:
[ame="
http://www.youtube.com/watch?v=zgz2blvcTm4"]animation02 - YouTube[/ame]
Replies
- Also the smoke at the start of the emitter should be larger, about the size of the opening of the smokestacks.