We are looking for several CG character modelers with an attention to detail and efficient workflows. At TNG Visual Effects, we specialize in photo-realistic digital doubles from scanned data and since our standards are very high, we work with major studios involved in feature films, tv and gaming projects. You should…
I was looking for some models to use in my game Abyssal http://www.abyssalonline.com I was searching and came across this page: http://www.grinninglizard.com/lilith/api/models.html which described some MD2's downloaded from Polycount. I went to Polycount but the download section is down, so I downloaded Lilith and snatched…
Hi, We are looking for 3D character model, rigged and animated, for our Unity3D mobile game. - Maximun polygons under 30k - Custom animations between 8-10 animations per character - Required FBX file ready to import into Unity3D - Design aesthetic, preferably Overwatch 2 style but we don't mind any creative input from you.…
Mid Level Modeler/Texture Artist Full-time, onsite contract with strong temp to perm potential located in the San Francisco Bay area Description: Working in a fast paced start up environment creating 3D game assets Responsibilities: Responsible for the design of 3D models including, texture development, UV Layout and…
Latest Update Concept For the model Greetings, I thought I'd go ahead and share the process for my first Zbrush model. Feel free to provide feedback, though I'm doing this for a class project and might not be able to make immediate changes due to time constraints. Ill get to it eventually. :P This will be my first…
Been too excited about a project to go to sleep, so back again. Really apologize for my sarcasm, I get like that when my head is cloudy from being tired mingled with frustration at autodesk and an all too common case of shit-aint-working. One of the things that made my skin crawl since the modelling kit / NEX integration…
Hello everyone, I'm new here but I'm hoping to really get involved in the community and learn a lot. I use 3DS max and I have the basics nailed down but I'm trying to do something quite advanced and I was hoping somebody could give me some advice. It may be the case that I'm trying something too complex for my skills but I…
Looking for immediate paid help with optimizing existing 3D model assets for a VR game. We had some 3D models provided to us which are utterly raw and non-optimized. We need the models optimized for VR and prefab ready to be put into a Unity project. About us: we develop games in Unity and need an extra hand to help us…
Hi, my name is Stanislaw Potulski. I am owner of SP3D Studio located in Poland.We have over 10 years experience in commercial 3d modeling work. We make high quality 3d models and keep an eye for any detail.We have experience with big or small studios, AAA games industry, indie games, long term contracts or single projects.…
Hi everyone, I've been teaching myself 3D modeling and am nearing completion on my first 3D model on Zbrush. I would love to texture/color my model but have no clue as to how to proceed. Can anyone point me in the right direction? (e.g. process, software to use, tutorials online, etc.) Thanks in advance!