Looking for immediate paid help with optimizing existing 3D model assets for a VR game.
We had some 3D models provided to us which are utterly raw and non-optimized. We need the models optimized for VR and prefab ready to be put into a Unity project.
About us: we develop games in Unity and need an extra hand to help us deliver on some tight deadlines. We’re also looking for help beyond the project we’re currently working on, so if you work well with us there is a very high chance of continuing work for other upcoming projects.
Please have some previous 3D modeling work available for us to check out and the position will be remote, so time zone is not an issue.
Thanks!
(Please message through the forums)
Replies
Could you possible show the models in question also if you can specify what optimization are you looking for (plane polygon reduction / animation topology and so on )
Best.