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Concept For the model
Greetings, I thought I'd go ahead and share the process for my first Zbrush model. Feel free to provide feedback, though I'm doing this for a class project and might not be able to make immediate changes due to time constraints. Ill get to it eventually. :P This will be my first character model, but I've done a few small things in zbrush before, and am provided with guidance by my professor.
What I have so far.. The arms for now are just the IMM Female arms, and I still have to sculpt on them.
Here's a closeup of the face, though some of the details still need to be redefined.
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I would say looking very good, but her leg below her calves are too skinny. You can see it most from the side view. It might help to look at it from above. Sometimes proportions can get lost when you only look at the model straight-on. She also kind of has a weird bulge before her toes.. She looks like she has some meat on her bones so her butt crack would probably not be separated like that.(ahahahhaha) Her clavicle is a wee bit down-turned. In the pic you can see how it is more straight than you might think.
I am looking forward to an update. ^^
There's probably much more insightful criticism for you though for I've only been in anatomy for 6 months or so.It looks wonderful for your first try! Mine was awful..Just awful...Good luck!
@looprix: Thanks, I appreciate the encouragement!
@Melodeus: Thanks for the tips! I'll be looking into those shortly! :)I kinda wanted the neck to be a bit long seeing as theres going to be a lot of stuff going on around there (the fur hood, giant shoulderpads in the concept) and it looks a lot better once you see it in that context. Ill probably be adding a picture of the armor so far later today or tomorrow.
Either way, the final clothed figure is going to have little distinction in the armor as far as where the torso ends and the legs begin... And my deadlines kind of restrain me from fiddling with the anatomy any longer. But all and all I appreciate the advice and support, as always. plan on working on the armor and low poly a bit more, so stay tuned for details.
Still need to do some polypainting, add a few belts, sculpt the hair more (or should I Fiber mesh it too?) and add in some more surface details.
Video turntable coming soon...