This project is for my Game Mapping class where The entire class pitches in to Create a world out of Concept art from Star Citizen. Each student made some models and they were brought into UDK. Here is the concept art from Star citizen. 2 Here is one model model I did. Its the Cargo ship next to the Repair sign at the…
Hi, I'm Big Impact Sound and have more than 25 years of experience in a lot of different genres, styles and projects.I'm looking for some interesting projects to score!You can find out all about me @ http://www.bigimpactsound.be/
Go search similar projects that people have added to their ArtStation portfolios, find a few that you really, REALLY like, get inspired AF by them and feel the butterflies in your little tummy tums. Take that motivation back with you into your current project and start kicking ass and chewing all the Bubble Yum.
Latest update: Hey everyone! I'm gonna start with a new project, creating a character fitting for the Mass Effect universe. The goal is to have a game ready character presented in marmoset viewer. I've used the ME3 Shepard n7 armor as a base concept and modified it. The character is supposed to be inspired by Garrus…
The World Building Media Lab at the USC School of Cinematic Arts, lead by Professor Alex McDowell, is engaged in completing a high profile multiplayer augmented reality experience and public demo where users can engage in a shared immersive experience of fantastical flying creatures. Unity engine experience is a huge plus!…
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Synopsis - Until Tomorrow is a multiplayer, survival horror, RPG set in a present-day Britain following the recent events of a deadly…
I've started a modelling project for making low-poly models of some of the more obscure characters and machines from games. I've gotten 2 models done so far, one of the ever-awesome Vectorman, and one of something that has sentimental value for being from my absolute favorite game, the Cybernator assault suit from Assault…
https://youtu.be/s4wIxvLLh1M https://syncsketch.com/sketch/3f7a50598b1b/?offlineMode=1#1332381/1366016/f_0 AUDREY II / PERSONAL PROJECT
WIP , I did a playblast for the animation, recently converted to curve from a step blocking stage.
I am open to take note of any feedback that can help me reach a higher level and turn it…
Having a clean project from the start and backing up your porgress in Perforce is very helpfull! As im importing new assets - I'm making sure only what i need is in the porject so for now only blockout meshes with gray material and cleaning up redirectors. Here I am showing an example of identifying key some of the assets…
About the
Project: Raygun
Rocketship is a 1950’s themed retro sci fi 3rd person shooter / space sim rpg. Get in your ship, blast your way through
alien space fighters, board enemy vessels or land on enemy basses, then get out
of your ship and fight third person shooter style and shoot aliens with your
raygun. Missions have…