I know you can export alphas from Ddo, to use in UE4. But you still have to combine 4 of them in an RGBA texture manually. Then inside Unreal, you have to create complex layered materials yourself if you want materials with high tillable details . Can't Quixel export/combine 4 Alphas to RGBA channels directly (and to…
What Substance workflow + export settings would you use to get the best results in UE5 using the new Substrate materials? Mainly to prevent 'white fringes' problem that was common in the UE metalness workflow around gradual transitions between metal and non-metal materials like dirt and paint? So basically a 'specular' PBR…
Thanks for asking Leto! Like ZacD mentions what you saw is indeed a CryEngine specific feature. We are however stepping up our support for UE4 and CryEngine, and aim to provide full support for both creating and tweaking textures straight inside the engine. We are currently preparing a new Quixel demo for the Marketplace,…
Senior Unreal Engine (UE4) Developer JOB DESCRIPTION: Job Title: Senior Unreal Engine (UE4) Developer Job type: 1-year job remote contract with the possibility to extend it indefinitely. Reporting To: CTO Location: Working remotely DNABLOCK is currently seeking a Senior Unreal Developer. We are looking for an energetic,…
Hello everyone, we thank you for taking the time to check out our project. We are currently greenlit on steam and partnered with valve corporation and looking for a few more skilled individuals so we have a full game development team. We are mainly looking for 3D Character Artists at the moment and we are aiming for FF15…
PROBLEM SOLVED: It was a program conflict - I had a friend suggest going through the processes and 'End Task' on each one until the performance for UE4 was normal. So I was doing this through tons of them with no success. But then I did it on Realtek Audio Manager - and boom.. CPU performance went from 100% down to like…
Hi everyone, Since I got access to the UE 4 beta I've been itching to try it out. To that end I've ported over some UDK assets for a small scene. It's mostly to try out UE 4's features but also practising composition, lighting and post so to that end, all feedback is welcome! It's a very loose adaptation of this piece of…
So I have been working on this project for quite some time and I'm very proud to show you my newest entry in the UE4 marketplace. Link: UE4 Marketplace * MP System is the next step in first person shooter blueprinting. Every animation and effect is replicated. All animations & assets are included. All new animations…
Super newb thing, but I seem to be having trouble finding straightforward solutions to this so far. I just want glass with reflections (aka, you know, glass lol) It seems lowering the opacity value of a material accordingly lowers the reflection intensity, to the point where opacity of 0 results in no visible reflections.…