Hi guys, Im very new to polycount, I was wondering if can anyone help me with the workflow high poly to low poly baking. I have a basic idea of how it works but im struggling abit. Im using Maya, Mudbox, Headus and xnormals. Thanks :)
Bendable LCD Screen, seen some news on it a few years but it was just a black and white screen. Ghost in the shell right round the corner... http://www.youtube.com/watch?v=H7QbQugXy1A
Great video, cool SMG Fabulous informative channel Ideal ref for weapon designers/concepters. What's not to like? [ame] http://www.youtube.com/watch?v=pRrFWQXl-RE[/ame]
Hey @Noren I agree with you and I fully understand why @MBauer17 may have been worried. Her worry is valid, and that’s exactly why I’ve taken the time to offer clear, detailed explanations. That said, the insinuation that anyone’s work was taken advantage of is entirely not okay. And it’s important to draw that line very…
Hey friends, I'll be trying my hands at unlit hand painted style. Here is the modeling so far. Will make a few adjustments but I think I'm almost ready to move on to the rest of the process.