I'm actually a backer for the Mandate. I love what they're doing, and they also have a sort of modularity to their ships. We are radically different in gameplay and the whole zeitgeist of our project, though. They are Top Down, we are First Person. So they are more like Fallout 1 in space, we are more like Fallout 3 in…
uh, HL series and Fallout series can't possibly belong in the same category. In HL, especially HL2 there is no "blank state" since character traits are being hinted at throughout the game. Sure, in theory you could fantasize about Gordon secretly being a psycho or a coward who just got caught in the events (a la…
@Stoy79 Your models look great. Where can I find your Fallout 3 mods? Will you be making any for Fallout 4? Just so I don't forget, first, which do you think is the best way to make the inside of the handguard for a low poly version? I've seen quite a lot of styles, some just make a block or a continuous shape inside…
"LEVEL DESIGN: FALLOUT 3" is very misleading if you're just skim-reading. You should instead use the name of your mod (if it doesn't have one, give it one) so it reads more like "MYMODNAME: FALLOUT 3 MOD". As mentioned before, as far as actual GAMES are concerned, you've not got much to show. Your offline renders won't do…
elte: I am currently focusing on performance optimzing. Can you post new suggestions and feature requests in the forum here http://voidworld.cmcproductions.co.uk/index.php/board,4.0.html To make the tool tip editable is not an easy task. Anyway, if you add a new command into a tool like the one you show, you can expand the…
Hi there, I'm a noob at 3d modeling, this mesh I'm about to show you is probably going to make many of you experienced folks cry, but that's what I'm here for is so I can get some advice. I'm trying to make a 3d bullet proof vest in blender. I currently have the vest in a mirror modifier which is why it appears to be split…
Still working on article 2. Waiting on some feedback for it atm. I'm nervous to post this here because I suck at drawing, but I'm designing an "Overseer's PipBoy" with a wrist mounted addon. It is heavily inspired from concept art from Fallout 3! For those of you who have seen those you'll surely recognize the telephone…
So I've been playing PC games now for like 10 years. I've ALWAYS had crashes/freezes/BSODs but I figured that's part of the PC gaming territory. My older brother, a longer-time gamer says he rarely encounters problems with games and has no clue why I always have computer problems. We both have good knowledge of…
I'm learning BP in UE4 through doing stuff that I'm interested in (because i dunno other fun/interesting ways to learn it /: ). And i want to learn how to make inventory like in Fallout or tes games - list inventory, but all tutorials about how to make slot inventory with all that stuff "how to make item occupy multiple…
Hello! This is my first thread on Polycount and asking for feedback. I'm starting to put together a portfolio and I would love any feedback I can get. I love the Fallout universe, and ever since I started with 3D, I've wanted to do a small environment inspired by a favorite spot on the Fallout 3 Map. I haven't gotten much…