the disc on the back could be quarter or octane turn symmetrical, so reusing just a 1/4th or 1/8th of the disc for the texture area, but that doesn't matter much now as you already squeezed a nice efficiency out of the UV layout.
You have a dirty decal on the 3rd, 4th and 5th pics from the top that are on the wall as much as the wooden pillar and to me are really flattening the image. They match up so evenly that it almost looks like you threw it on as an overlay in Photoshop post render.
I would like to say congratulations! I checked out your portfolio when you had the review thread active, and really like what you had. Go to the 96th/97th floor of the John Hancock building, and get yourself a celebratory cocktail!
It could quite possibly be that the scale of the folds in the armpit are to small for the 4th subdivision, and maybe i could try sculpting them in the 5th for better and smoother results. Ill also try switching matcaps, i usually do that often but never tried flipping the model.
V&A GAMES EXHIBITION - LONDON Videogames: Design/Play/Disrupt ***LINK to V&A*** Opening on Saturday, 8 September 2018 Videogames: Design/Play/Disrupt Explore the design and culture of contemporary videogames This exhibition provides a unique insight into the design process behind a selection of groundbreaking contemporary…
Last year the event began on January 29th, if they stick to the same timeline that only gives them 10 days to go through the current 480 items submitted for the event. Let alone create all the promo material. Unfortunately for those wanting extensions I would say the 19th is it at this stage.
I'm on my 4th or 5th Xbox. Not sure what the deal is. But this one seems pretty stable that I have now. Thankfully all of them were either M$ warranty with the red ring or a Circuit City warranty (I miss them and their warranties). Sorry to hear, sounds like art time!
what? i'm coming April 1st, Saturday, and leaving April 4th, which is Tuesday. if you're coming in on the 29th of March then we're golden! thank you steadykins and brome... i'm quite fond of the image myself. worked hard on it. sadly the sideburns are photoshopped, but that is a REAL fake mustache.
For this moment in game history when the 7th gen is about to give way to the 8th, 28k tris seems okay. For folks 'in the know', how 'bout those texture maps? Is not one but TWO 2048 maps acceptable in this day in age? Y'know, not for MMOs or mobile games or anything but for AAA? pf
I can0t find any info on the main site on this , but I remember some people where saying the new 5th update woudl have featuered a 64 version , where can I read that and how can I do to update m 4th version 32 bit to a 64 bit?