Hey everyone! This is an item I submitted to the Steam Community Workshop for use in the game Dota 2. It is the Belt of Dumb Luck, meant for a hero that has many spells based off chance to multicast. I hope everyone enjoys the belt, it is basically a shield in the shape of a 4 leaf clover, adorned with 2 rabbits feet,…
I'm trying to find a way ( if it even exist) to have 2 type of display settings activated at the same in diferent viewport in max. What I want is to have a 2 viewport layout and in the first have the shape set as non-visible (shift+s) while keeping them visible in the other viewport. Is this even possible?
This works for me: - Unwrap channel 1. - Collapse. - Apply UnwrapUVW again. - Change channel to channel 2 and hit 'Save current settings as default'. - Remove the modifier, not collapsing it! - If you apply your UnwrapUVW modifier again, it will edit channel 2 without touching channel 1. But be careful. Don't forget to…
Valve has released the Overall Winner for the Dota 2 Polycount Contest. Congratulations goes out to all 11 winners, as well as all that participants who completed their entries. Thank you for helping Polycount put together yet another massively successful contest. * Danidem and Hunter’s "Rider of the Storm" set for…
I don't get these reviews. I mean, if you played the 1st game you KNOW what to expect, and I wasn't dissapointed at all. I'm a huge Mafia fan and I got exactly what I wanted. People that cry that it's not a GTA game should play GTA. I like Mafia 2 more than Saints Row 2, Just Cause 2 or GTA 4. This game is pretty…
I've been wanting to participate in adding to the dota 2 workshop, but I am struggling to understand the maps that the guidelines require. It asks for the color, normal, and 2 mask maps. Now I know a little bit about the normal maps but I was curious if anyone could explain each of these and maybe show an example of each?…
Maybe someone here can help me figure this out. I'm building some textures in quixel and they look good in 3DO. I calibrate for Marmoset 2 and set everything up, the result is washed out, with the gloss being particularly off. The mask is too glossy, and the rocket launcher not glossy enough. I'm using metalness PBR. I set…
1 or 2 depending on white space and font size. Never more than 2. Some of the c.v. content should be in the covering letter rather than the c.v. The covering letter should be about 1/2 a page. What, you don't have a covering letter? I'll tell you right now that it's just as important. It goes without saying that both…
Dota 2 Monthly Community Competition #23 June 2015 THE THEME THIS MONTH IS: Spooky Time! The Competition The idea of the competition is to create items in a friendly environment with the feedback of other participants to get the best result possible for all. This month we are wanting to encourage everyone to make something…
Hey Polycount, Some of the Dota players here at Weta Workshop have been working on item submissions. Our first one had a mixed response, so we've gone back and worked on a redesign. Compared to the Team Fortress 2 items we did, Dota 2 has been more challenging in terms of nailing the look and feel. Any feedback or comments…