Hey Polycount,
Some of the Dota players here at Weta Workshop have been working on item submissions. Our first one had a mixed
response, so we've gone back and worked on a redesign.
Compared to the Team Fortress 2 items we did, Dota 2 has been more challenging in terms of nailing the look and feel. Any feedback or comments you folks have would be most appreciated!
We've also blogged about the process and what we've learned here:
http://dota2.wetaworkshop.com/
Replies
Removing the side blades was a good idea, but now it looks like his original blade got darker and lost some bits in the middle. While you definitely should keep the silhouette as much as possible, SK sword allow for variations, look at the stuff that's already ingame:
They're all pretty light and does not look as much as his original one.