So, I've already sculpted a few stylized characters and I want to move on to realistic and Likeness Sculpting. I've been watching Game of Thrones recently and I've figured out I wanted to sculpt Arya Stark. I've already watched Frank Tzeng's tutorials and a few youtube tips and tricks but I'm finding it very difficult to…
Hey! I know people generally don't want to listen about subjects like illness and all the things that go along with it. Being healthy is almost synonymous with energetic and potent, and everyone knows that crunch culture doesn't match well with health challenges.When I've gotten sick few years ago, I didn't think about it.…
anybody have a good list of do's and don'ts for painting weights in Maya? Ive rigged a character, smooth skinned it and started fixing weighting problems with the paint weights tool. Im using the add brush with a range of -1 to +1 and sliding between the two for adjustments. I first select the bone from the influence list…
After we read his fantastic post where he shows off some 3D illustrations & concepts, we asked Artem 'X-Convict' Volchik if he'd mind writing about the process of creating these images. More importantly, he touches on the benefits of creating concepts with this method that we think you'll appreciate. A 3D Concept Process…
Hey everyone, I'm doing an nCloth simulation for a small object in a short I'm working on. It's an apron on a character, coming down from the waist to half way toward the knees. I'm using nCloth and I'm trying to get it to feel like a small piece of cloth, with little success. I took down the space scale on the nucleus…
Hi guys! I learn human head making, but usually at this stage i start to loose the path and the whole process is starting to be just guessing and experimental tweaking, that results a lumpy skull and strange face that i don't feel correct. For example the zygomatic bone seems to be too big, but if i make it smaller, the…
Hey all, new guy here. I've actually been modelling for around 2 years but I've been slacking. I never got around to start texturing properly, and the few times I tried, they sucked. Real bad. So now I'm going to stick to it and start off with simple props and texture them - hopefully texture them well. I REALLY need to…
Joe Rogan definitely does it better. Look closely at their feet and see the difference. Rogan starts with the forward foot, back foot (R) is planted, pushing already to start the momentum for the kick. Leading foot (L) plants and pivots on the ball all the way around. The spin doesn't start until the leadig foot (L) is…
hey lampekap, glad you've decided to start a sketchbook. As you said you're starting to learn 3d so this thread will be a good way to benchmark your progress and get some feedback. The good news is that so far you've avoided the beginner pitfall of going into too much detail too early. Keep that brush nice and big and stay…
[ QUOTE ] Adam, just because you're a long time polycount poster doesn't give you license to be a rude jerk. Flying off the handle on some poor kid starting out in 3d is a great way of showing that you're nothing more than an immature prick who just gets his jollies from being a total bastard for no real reason. [/ QUOTE ]…