Hi. I am looking for any type of freelance concept art. I do characters/environments/vehicles/creatures and I can work super fast. Check out my portfolio at www.bwhitlam.com for samples of my art and drop me an e-mail at bwhitlam@gmail.com if you are interested in having one of your ideas become fleshed out. I have done…
@Rorsh Avoid overestimating the barriers to entry on this type of product. Artists and photo buffs are two different market segments. It's really worth considering what artists are looking for when they're purchasing reference packs. Based on what's out there and what tends to appear in best seller lists it seems that…
Hello, This might have a quick fix, but I've still got my training wheels on. I've created a scene in Maya 2012- a hospital ward. Around the room and pushed back is a large skybox which has clouds and whatnot.. You can see it animating through the windows of my scene. However, I need a way to light the skybox without…
Oh man, I <3 the game/art community sometimes. Thank you for all the replies and advice I'm going to try and get to everyone here who had something to say to see if it helps a bit more. I appologize for the wall of text, but I don't want anyone to feel I ignored them, since no advice here was useless. chrisradsby: "Game…
My Korean is functional :) Been here almost 3.5 years. Came over when I heard about it from my wife's friend. Wife had a job in Tokyo coming up, but she decided not to take it, and we got itchy to move out here anyway. I've been working contract for the same company I worked at onsite in the States. It's a pretty large…
Your explaination about mood clarified my mind, thank you :) I thought of this story for the scene. It's a recent built geology research complex on a new colonized planet. It is underground near to a large gas natural deposit. But just now something happened and there's a damage in the plumbing system, filling the whole…
My guess? The flamethrower is not a main weapon. Its connected like that chaingun and thats why the rear end doesnt make much sense if you've been looking at these VT pictures with those huge armcannons. I say make the weapon like it's in the concept :| it was meant to have an upward "stand-by" position and a horizontal…
So I've been bussy for the past couple of days but have finally gotten somewhere with the texture. It's not complete yet, far from it, but I'm going away for the holidays and I felt that I needed some feedback on the direction I'm taking with the texture. The look I'm aiming for is a worn weapon that has taken some beating…
Yes, I know console gamers who think they're the mutt's nuts at Halo 2, or some such new console FPS game - and they control it with 2 crappy little joysticks. They can beef it up all they want, but the truth is, no console method comes close to pure mouse + keyboard when it comes to FPS games. The only way you could even…
Hello Polycounters! I've been trying to get a grip of this 3D-stuff for almost a year and I am currently getting ready to apply to a school! I have less then a week left until deadline so I need your help and expertise now with the textures as I feel that's what I'm struggling with at the moment! I'm feeling pretty…