Hello,
This might have a quick fix, but I've still got my training wheels on.
I've created a scene in Maya 2012- a hospital ward.
Around the room and pushed back is a large skybox which has clouds and whatnot.. You can see it animating through the windows of my scene.
However,
I need a way to light the skybox without effecting the shadows/lights INSIDE my walls.
An ambient light seems to light it the best way, however it's just flooding the rest of my scene!
Any advice?
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
I'll post some render shots too
Replies
Some rendered jpegs-
The zoomed out one demonstrates the skybox that I'm working with
Window -> Relationship Editors -> Light Link -> Light-Centric
Select the light on the left panel and DEselect everything but the skybox (should be only blue thing highlighted)
Object Centric is the same but the panels are reversed.
I'll let you know how many polys my scene is too, but I believe it's under 20000 o:
Thank you!
Youtube ate my quality
Any my animation was thrown together literally in the 10 minutes before I rendered it