Trying to gain more insight from the vets around here. I'm working on some standard props, a gas/water tank, pipes and other metal barriers but I'm having problems re-creating a realistic rust on the texture. I'm trying multiple techniques and I was wondering if anyone has any general tips for creating good rust. (even a…
My texture website is completely free now (for commercial use too!) https://texture.ninja/texture-ninja-free/ I did set up a Patreon in case anyone wants to support me, but there's no obligation. Please let me know if you find any bugs or if you have any feedback.
First I wanted to say Thank you to every one that gave constructive criticism and links to texture painting tutorials on my first post, I really do respect your help, thank you. Now to busyness I made this because I am frustrated. So here is a shell (yes a naked shell, so get over it): Here its UV lay outs and texture: If…
Hi! I come here to ask two questions. 1st is, is this problem with jagged lines in textures caused by not having 90 degree UV islands? And also, I would like to know some tips on the workflow with highpoly to lowpoly. I would like to know how would you approach the texturing process where you would be able to use the…
I would like to know which file-types (models/textures) are best for use in UE4 ? And can I attach textures to models and do some modelling in UE4 or only Blender? (what is possible in UE4 editor?)
I would like to improve (make more details) models like these…
Hi guys, I feel completely stuck.. I need to make a sky with clouds texture and apply it to the sphere which will act as an atmosphere. No matter what I do I can't get seamless and undistorted texture on poles. I thought of tennis ball-like unwraping as it's shown here:…
Hey, This is the first time I've ever textured anything before in Maya and the first time I've ever done anything in 3d. A friend of mine loaned me a model that he made. Just wondering what people have to say. Definitely looking for critiques since I really want to improve my skills. Again, please critique the texturing…
Hey guys, I'm new here and I'd really like some help with this please. It will probably be easy for you guys but I have no idea how to do it. I'm texturing a snowy and grassy mountain. I have rocks fully modeled and textured. But I want some of the rocks to look they have moss or grass on them. Snow stains on the rocks.…
Hi all, I've been trying to load a texture into the Projector setting under Light entities... with no luck, no matter what texture I set, it just doesn't change it, it's always the same light focus... Like this: Thanks in advance
I know PBR texturing in photoshop, but there's a job position which requires artists to also have skills to create photorealistic textures in photoshop. Can someone please tell me what are those skills I should practice ?