Hi, So the light doesn't interact with the height map for me when using parallax occlusion or tesselation. Should it or is this normal? I'm new to substance designer and I haven't really worked with height maps so I'm not sure how it's supposed to work. In this picture you can see that I have height enabled but the light…
Hello, I'm working in a new contextual plug-in for faster modeling morph shapes. ShapeShop keeps all morph target shapes in the UVW channels of the objects. This allows a small user interface to preview the morphing deformation, and also to transfer topology changes from one mesh to all it's shapes. This is a video that…
So i've started customising my Maya 2011 interface to increase my productivity and i've noticed i hardly use any of the default right click functionality - basically only the component select and the top and the assign material (although i could probably live without that tbh.) is there a way of editing it so it only shows…
Download: https://dl.dropboxusercontent.com/u/2904948/MaxScript/Martinez_Macro_KeyEverything.mcr The K button in Max will set keys for everything but Biped objects. This is annoying when you are working on a rig that is a mix of Biped and max objects. This is a super simple script called Key Everything I made to replace…
I'm currently working with a very small team to develop a 2.5D fighting game for the next generation of consoles. Im responsible for the game design, interface design and some of the 3D modeling. I'm not the best modeler so I'm hoping to post my work here and get feedback you can find more info about the game from either…
Does anybody know why, if I have the EDIT UVW window open in MAX 8, if I select a group of points and go to detach them by pressing D - the main interface is picking this up instead of the UVW window. So if I press D which should detach my selection, it is actually Disabling/ Enabling my viewport behind? I thought it might…
Hello Artists! Cryptic is in need of your skills! If you are a UI Artist or VFX Artist please send me a PM or apply online to www.crypticstudios.com Check out the job descriptions: (BEWARE -Lots of text ahead) A Visual FX artist: half magician and half demolitionist. If you like to watch things blow up, or use smoke and…
http://www.ensemblestudios.com/jobs.htm#ARTDEV Lead Artist Ensemble Studios is currently seeking a Lead Artist to help create new and exciting franchises. We are looking for mature artists with a strong work ethic who are passionate about game art, game engines, and game play. We are a relaxed studio environment; we have a…
Hello Reader of My Post! Cryptic is currently looking for a Sr. or Lead Environment Artist, VFX Artist, and a UI/Concept Artist. Check out our Website and apply WWW.CRYPTICSTUDIOS.COM You can also send me a PM with your portfolio link and a witty comment that will hopefully make me "LOL" Sr. Environment Artist: Every day…
Been a Blenderite for nie on 15 something years. So the app for me now, basically fits like an old well worn pair of jean's, with age gets more comfortable and I think the current 2.8xx version UI/UX design is seriously dope...a no nonsense clean interface pretty much a joy too work with as a hard surface modeller. EDIT:…