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Sr. Environment, VFX, & UI Artists Needed

Hello Reader of My Post!

Cryptic is currently looking for a Sr. or Lead Environment Artist, VFX Artist, and a UI/Concept Artist.

Check out our Website and apply WWW.CRYPTICSTUDIOS.COM

You can also send me a PM with your portfolio link and a witty comment that will hopefully make me "LOL"

Sr. Environment Artist:
Every day you could be:

* Working in a team environment developing next-gen titles for console and PC.
* Offering high level support and artistic vision to a small group of artists on an ongoing basis.
* Independently researching and developing best-case scenarios for art asset development.
* Dictating art style and vision within the specific disciplines to lead artists and development directors.
* Using 3D Studio Max, Photoshop and proprietary software to create next-gen art assets.

What we'd like to see:

* Experience using proprietary editors, software and tools
* Skill at modeling supporting assets with or without concepts and designs.
* Good modeling techniques and practices.
* Solid, efficient UV unwrapping and mapping skills.
* The ability to create custom materials and all associated maps (bump, normal, parallax, spec, etc.) for new or existing assets.
* 3 to 7 years in game development.
* 3 to 9 game titles shipped.
* A strong portfolio, demo reel or Web site that demonstrates high quality art renderings.
* 4 to 6 years of Photoshop experience in a Windows-based environment.
* Ability to work within a style, including a style set by another artist.
* 4-year degree is recommended.

VFX Artist:
* Working in a team environment developing next-generation titles for console and PC.
* Using 3D Studio Max, Maya, XSI or other 3D software.
* Using Photoshop in a Windows-based environment.
* Troubleshooting art assets.
* Creating character powers and weapons, explosive objects and environments.



What We Are Looking For:

* 3 or more years in game development
* 3 or more game titles shipped
* Strong portfolio, demo reel or website demonstrating high quality art renderings
* 4 or more years 3D Studio Max, Maya, XSI, or other 3D software with a focus of applicants specific discipline
* 4 or more years of Photoshop in a Windows based environment
* Experience supporting and managing a small team or work group
* Ability to communicate art style and vision within the specific discipline
* Ability to work within a style including a style set by another artist
* Understanding of techniques for graphical effects, such as multi-pass textures and shaders, character skinning, skeletal animation, HRD, etc.)
* Adept at troubleshooting art assets
* Mastery of MS Office
* Traditional art foundation including color theory, lighting, and form.
* 4 year degree recommended

UI/Concept Artist:
WHAT WE'D LIKE TO SEE:
• Should be able to work intimately with Design, Engineering and the Lead Artist to brainstorm, conceptualize, create and implement all UI elements
• Have well rounded 2D and 3D illustration skills. Including a solid understanding of color, space and typography
• Traditionally skilled artist with strong fundamentals and an exceptional understanding of composition, space, structure, form and color
• Excellent grasp of human anatomy, animal anatomy, industrial and architectural design
• Have the ability to create images that read well when at a small scaled down to icons.
• Have the ability to create both static and dynamic animated UI systems with a solid understanding of basic animation principles
• Have at least 3 years experience creating user interfaces
• Have the ability to create heads-up-displays that reflect game-play needs
• Ability to learn proprietary and consumer user interface tools
• Ability to generate website and marketing content
• Ability to take direction from Lead Artist
• Ability to work within a schedule and deliver assets as required on time

YOUR PORTFOLIO SHOULD CONTAIN:
• 2 to 5 years in game development
• 2 to 8 game titles shipped
• Strong portfolio, demo reel or website demonstrating high quality art renderings.
• 3 to 5 years of Photoshop in a Windows based environment
• 4 year degree recommended
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