Hi everyone! I would like to know how i could rig an the wings on this character i made: I have basic knowledge on rigging bipeds, but with wings i never tried it.. How can i make it so that he can open and close his wings easily? Any help would be apreaciated!
I know the likely hood of getting new animations actually published on heroes is very very small, but as far as I'm concerned there is "no reason"**** you cant bring in custom animations to try stuff out. It involves alot of backend magics and source know-how that I never wanted, or bothered to learn because of the relic…
"They also use proximity LOD (level of detail). basically If you're far away from an object (like the top of the building when you're on the ground) the engine loads in very small resolution textures, like 512x512. As you get closer, the engine calculates your distance from the object and at various points, the engine…
DecalMaster is a Maya plugin designed to accelerate the surface detailing phase by providing a UV-less, non-destructive, non-committal workflow through decals and trim sheets. It does this by enabling quick placement of decals onto a target mesh as well as automated uv unwrapping target mesh faces to trims within a trim…
Hi all, I rarely post here... mostly just lurking :p There's some seriously awesome art to be found on this site. I'd like to show off this lowpoly character I made.. its mainly to test out some skin and hair rendering techniques in Marmoset viewer. I hope you like it :) Marmoset version can be seen here:…
Hello! i've been googling around without luck, i've been trying to find a live boolean script for maya 2018 that works and so far i only found a script called "Bool". It looked really nice, and was well integrated nicely with mash. However it was a bit expensive, and i was wondering if there is something else out there i…