Seeking a Concept Artist with a focus on cartoonish sci-fi robot and creature design for commercial project. Required skills include creating detailed character turnarounds suitable for 3D modeling. Ideal for emerging artists eager to develop with our team and contribute innovative ideas. If interested, please email your…
I love creating 3D character so, I'm making this character journal, posting all my work in here, I welcome critiques that will help me improve to create beautiful model :D
@Snader, Yes I am afraid you are right. I do feel like my character development was pretty thin. I was thinking of her as existing in a sort of remote outpost on a post-apocalyptic Earth or another planet where there is a sort of Marshall law and an old west flair. Similar worlds might be Borderlands, Rage, or Firefly. I…
These renders are pretty bad man. They don't show off the character model at all. Env looks pretty decent but you have extreme lighting in every shot and you can hardly see anything properly and it pretty much completely detracts from the character itself. You have a lot of details sculpted into the backpack but overall…
Thanks to everyone. This position has been filled. I am looking to hire a freelance artist to make some characters for a game. They would be low poly. We are looking at 2 to 10 characters based on cost. We need someone that can make a character look exactly like the artwork. This will be in the style of Mario Kart 8. If I…
Hello all! My name is Matt, the CEO of Barry Studios. My team and I are in need of a character designer for our upcoming game. We plan to release this game on Steam by the end of the year and the profits will be split by percentage based on the amount of work you do. REQUIREMENTS: If you interested in this position, great!…
HI! I`ve finished my latest work, and actualy looking for new job. I decided make my old character from my personal project Shell_Pit from 2004 ( first image). Character will look like normal military person not supermodel. I`ve finished sculting her in ZBrush (secound image), and currently I`m makeing LOpoly model in…
hi I'm new here and here is my character I created in Thomas Mahlers Character Creation Workshop. I hope you like it. criticism and questions are welcome :poly121: here are some pics:
While learning more about ZBrush I thought I would try out a skeleton character. The goal not to be 100% anatomically correct, but to create an appealing game character. Comments and critique are always welcome
I'm in the process of trying to take my own original character from Softimage/XSI 6 and make it ready for full facial animation and lip synch in the Source SDK Face Poser. I've been using the tutorials "Character Setup Overview" and "Character Facial Animation Shapekey Set" from the Valve Developer site, which have been…