Hello everyone, I’m a beginner in 3D modelling and this is my first stylized character I made in zbrush from a local Indonesian comic called Grand legend Ramayana, the character’s name is Laksmana.
Seeking a Concept Artist with a focus on cartoonish sci-fi robot and creature design for commercial project. Required skills include creating detailed character turnarounds suitable for 3D modeling. Ideal for emerging artists eager to develop with our team and contribute innovative ideas. If interested, please email your…
I don't think a demo reel is necessarily useless for modelers (I think they still like it for film and some other industries), but I wouldn't recommend spending a whole lot of time on it. You just want to show that you're versed in all the skills necessary to create a game ready character model. I'd focus your efforts on a…
I ain't posted for a while...so I figured what the hell...anyways...this is character I modelled, textured etc....but it is for nothing in particular just creating characters cos' I enjoy so much and just trying to improve my skillz...anyhow.. see what ya thinks...
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Hey there! i recently just created this character in maya. Since its my first try at making characters i dont have much insight into it... could you guys help me make it more appealing!! Your thoughts on it will be much appreciated :) Ps: i do intend to apply hair and fur to it, but only after the mesh is finalized. Here's…
Hey everyone I worked on Dungeon Hunter PSN for Gameloft back in 2009-2010. It's a little overdue but I'm finally making an art dump. Huge thanks to Ben "B1ll" Regimbal for help along the way with these! He worked freelance with me on the project and really kicked my ass along the way with critiques and paintovers! He also…
Hey everyone, I'm trying to pick up on character modeling and currently working on a female character body. I'm very unfamiliar with the Topology of human meshes or Characters in general and would like to ask for your feedback on what I currently have. I also just picked up on Anatomy which is why my model is so super low…
Ghada cinematic character the second character from my personal project, also based on the concept I made in 2013 done in Zbrush, 3Ds Max, Mari, Photoshop, V-ray
Description TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented,…