I ain't posted for a while...so I figured what the hell...anyways...this is character I modelled, textured etc....but it is for nothing in particular just creating characters cos' I enjoy so much and just trying to improve my skillz...anyhow.. see what ya thinks...
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However, the shape of bottom of the pants seems a little weird. I suppose that it is due to the shape of the shoe, but it's still strange
Let me explain briefly in regards to the bottom of the trousers...the sort of look and feel I wanted was for the the jeans frayed ends to be hitched up on the boots, as the boots are similar to say Caterpillars or Timberland boots but only well and truly worn and weathered...I'll tweak the mesh and see what results I come up with and post 'em..
By the way it feels very stylized and I like the pose you put him in.
Spider2cool: About sharpness of texture, 1 good tip is just to abuse every single pixel as much as possible when laying out your UV's I tell ya' it works wonders...
Renaud Galand : Thanks...At some point I would like to get this into HL2's Source Engine...sorta looking at how to export it and currently learning the superb Softimage XSI...well the ModTool at least...heh
I dig.
b1ll
Perhaps the mouth could be moved up a little
Nice texturing and cool overall though
Looks good, nice modern day Double Dragon sort of feel to him.
Yep...It sure is me..heh...How's you matey..drop me a line...you still got my e-mail have'nt you?..if not let me know and I'll send it to you again...
it's a real shame that this isn't lit.
i'd highly suggest giving it a light job, but if you can't for what ever reason i can do it for you, if you post the files. not saying i'm a good lighter.. but i'm not bad
i do think that the biceps are a little too large, compared to the forearm. especialy on the lower side.
Thanks for the comments btw Hothead...