Hi guys, I'm texturing in a model in DDO at the moment and realised I forgot to make an object spaced normal map or gradient map so I have made those from my model but can't seem to find anywhere to input those in to an existing project. Do I have to start again? Thanks!
Hello guys! I would like to show you my first SERIOUS personal project, that I called Singularity. I just want you guys to tell me what do you think about it and give me suggestions about what to add/do. I rendered it to see what it looked like an brought it to Photoshop and got this result quiet randomly, but I thought it…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
Hello everyone, I am a 4th year student at Abertay University in Dundee, Scotland. This year I chose to do my honours project on Pixel Art. I was thinking it would be great if anyone interested atall would like to check my blog: http://dmhonoursproj.blogspot.co.uk/ Feedback is more than welcome, I am new to it so I am open…
The first project that I would like feedback on is a church. I decided that I wanted to create a small Gothic cathedral and figure out a way to clash that visual theme with a futuristic one. I thought it would be really interesting to have a biological capsule that had crashed through the church and embedded itself in the…
Hi! A while ago now myself and a team of friends finished a project for university based around the given phrase 'Container city'. In terms of limitations we were given 4 weeks and 10 x 1024 texture sheets to work with. Anyway, enough of this, heres the outcome. [ame] https://www.youtube.com/watch?v=g-ryeUfK8aA[/ame] And…
Hi I'm currently working on a project for my Uni where we have been told to: Design Model Sculpt Retop Rig and import into the UDK to apply animations ... to a dinosaur. Yeeeeaaaahhhhh. So I chose the Ankylosaurus. Here is my 3D base-mesh to give you an idea of what I'm thinking about: And here is the ZBrush progress on…
Clean installs did not fix the problem but I discovered that the issue was localized to that project. In a clean project I wasn't having the same issues. Seems like Suite 2.0.4 still has some pretty substantial bugs, but at least I'm working again.
I have an artstation portfolio. I"m in the process of getting ready to upgrade to a plus or pro membership and build a website. I do notice for each project you can type a description. What's should be the description? Is a good description important? Besides talking about what software was used, what else should I say…
Hey guys! In addition to my other module where I'm recreating my dinosaur, I'm also working on my final year project which involves me ending up with a game-ready current-gen hero character model that has been critiqued at every stage of the process, starting right here with the initial silhouettes. Personally I'm a fan of…