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Container city - University project.

polycounter lvl 3
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Mr_Cake_Fingers polycounter lvl 3
Hi! A while ago now myself and a team of friends finished a project for university based around the given phrase 'Container city'. In terms of limitations we were given 4 weeks and 10 x 1024 texture sheets to work with. Anyway, enough of this, heres the outcome.

[ame]https://www.youtube.com/watch?v=g-ryeUfK8aA[/ame]

And some still renders.

fQWUJwe.jpg

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veQGNLo.jpg

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3qQ8Xks.jpg

HyFMTwT.jpg

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G4PiM3m.jpg

Y3sA4yQ.jpg

I did look to see if anyone else on the team had posted somethign on this, but I didnt come across anything.
My job on the team was to construct the environment using a limited number of props. This meant that I also was required to concept a lot of the environment and construct scenes that felt (at a time) lived in, but now abandoned. Along side this I also created a selection of props, set up the lighting and made the particle effects.
Hope you like it!

Replies

  • Goeddy
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    Goeddy greentooth
    looks nice, reminds me somehow of some old CS:Source zombiemod maps.

    next time it would be nice if your screenshots had a regular screensize, like this they are either too small in the preview or too large in full zise.
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