Hello, I specialize in character illustration. I have experience with character design and illustration work for a few smaller indie projects. Email: Art.Andaerz@gmail.com Artstation: https://www.artstation.com/andaerz
I was wondering what program and method you use to do Retopology for characters, I'm not a character artist myself, but my Japanese workmates are interested to hear if western workflow differs to theirs.
Hello everyone, I’m a beginner in 3D modelling and this is my first stylized character I made in zbrush from a local Indonesian comic called Grand legend Ramayana, the character’s name is Laksmana.
I ain't posted for a while...so I figured what the hell...anyways...this is character I modelled, textured etc....but it is for nothing in particular just creating characters cos' I enjoy so much and just trying to improve my skillz...anyhow.. see what ya thinks...
Why you have so many separate texture sheets per character? I'm no pro but it seems odd to me. Also, your texture sheets in general leave a lot to be desired - you're not utilizing your space very well. The first character is especially bad in this regard. I do agree that the first character is kind of weak, and two…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Hey there! i recently just created this character in maya. Since its my first try at making characters i dont have much insight into it... could you guys help me make it more appealing!! Your thoughts on it will be much appreciated :) Ps: i do intend to apply hair and fur to it, but only after the mesh is finalized. Here's…
Hey everyone I worked on Dungeon Hunter PSN for Gameloft back in 2009-2010. It's a little overdue but I'm finally making an art dump. Huge thanks to Ben "B1ll" Regimbal for help along the way with these! He worked freelance with me on the project and really kicked my ass along the way with critiques and paintovers! He also…
Hey everyone, I'm trying to pick up on character modeling and currently working on a female character body. I'm very unfamiliar with the Topology of human meshes or Characters in general and would like to ask for your feedback on what I currently have. I also just picked up on Anatomy which is why my model is so super low…
Ghada cinematic character the second character from my personal project, also based on the concept I made in 2013 done in Zbrush, 3Ds Max, Mari, Photoshop, V-ray