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Re: WIP - M4CQB Airsoft Rifle
Reply by
Chieffurry
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Jan 2010
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3D Art Showcase & Critiques
Oh yeah, my stock is longer because the stock on the gun slides forwards and backwards, depending on where you want it :)
Re: Colt 1911
Reply by
Kitteh
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Feb 2010
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3D Art Showcase & Critiques
The slide texture looks stoney. It needs less noise and less consistent texture overall. Same goes for the frame, but not as much.
7 results
Re: GDC Europe / gamescom
Reply by
[HP]
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Aug 2010
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General Discussion
Was really nice! Some photos i took... http://www.flickr.com/photos/helder_pinto/sets/72157624755763118/with/4905508353/ (some slides)
Re: Need advise on Modelling topology aproach
Reply by
MrJar0
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Nov 2018
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3D Art Showcase & Critiques
Would it not be possible to slide this edge down to one of the sides? You would get rid of some more geometry that way.
Re: [Portfolio] Ruz both new and older work
Reply by
killingpeople
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Feb 2009
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3D Art Showcase & Critiques
When you share the link you should totally send it as the slide show like that one dude did on here.
Re: GDC talk : "How breakdancing taught me to be a technical artist"
Reply by
Wesley
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Aug 2012
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General Discussion
Hell yeah I wanna see the slides, need know if I'm going to have to take up break dancing!
4 results
Re: dev techniques used in Naruto:SUNS2?
Reply by
haiddasalami
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Mar 2012
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Technical Talk
Heres some slides from GDC 2011 http://www.gdcvault.com/play/1014373/PS3-Xbox360-NARUTO-SHIPPUDEN-ULTIMATE
Re: Little man and his lynx
Reply by
Tomtegubbe
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Mar 2017
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3D Art Showcase & Critiques
Thanks I'm gonna see what happens if you pull on those slides with a vector displacement map, plus for this post.
2 results
Re: HK 45 Tactical Pistol
Reply by
[Deleted User]
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May 2015
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3D Art Showcase & Critiques
Oh and the hammer is definitely metal. So to sum up, trigger and safety are polymer, slide release and hammer are metal. :D
3 results
Re: Markovnikov's Workshop
Reply by
Pragmatic Fox
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Dec 2014
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Dota 2
are you sure that you did push up the edge closer. you can slide the edge by double tapping g.
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