I paint geometry on the mesh, using a plugin called spPaint3d. http://www.creativecrash.com/maya/script/sppaint3d Something really nice is that you can paint geometry as an instance.
there was a thread on here a while back (i believe) where someone went over creating a material / shader in UT2k4 for car paint.. anyone happen to have that laying about or remember what the setup was?
Let me tell you I love setting it to render and watching the entire render field fill up with buckets, then all the buckets are gone and it's 40 seconds later and my print quality render is done
I need Polycounts help for good curriculums youve thought of or heard about to learn drawing and digital painting for games. At my college I got an independent study class with one of my professors for a drawing credit. I've been doing graphic design and 3D work for games for a while, but I'd really like to improve my…
Once you have the hair planes laid out in max or Maya, bringing it into mudbox as one mesh and painting the hair in 3G seems like it might give good results. Would this be possible? And realistic?
Hi all, maybe somebody can help me? When i try to paint my model i have some problem whith smoothing and blending different colors/brightness? And I do not know why? Textures 1024x1024 P.S. another my model don't have this problem.
A matte painting done for a personal project. The base is a photo taken near my home. I used some free 3D scan models from Sketchfab. Many thanks to them: luyssport, Ptis, CODAME, Renafox Some crops: The original photo The making of https://youtu.be/xW-R15jCnhw
Hello everyone! I usually lurk here and make the odd post but thought I'd show some WIP textures. My ultimate here is to make a nice Dota (kind of) environment so I started off with some attempts at hand painted textures. I did use 3D to help me with the stone floor though. Critique is more than welcome! I'm a complete…
Any artist out there with some 2d skills want to help me work on a developing a topdown survival game prototypes art style? I'd like to experiment with an idea to try and make it look like a bob ross painting. will take some experimentation to figure out shaders and lighting environment so if you like to dabble with…