Hey CDQuestia, nice start but its not much to go on at the minute. I'm sure you will get a lot of help/links to tutorials from the great community here but you will need to give people more information to go on. A few things that might help: In general > Software you use/intend to use (Max/Maya/ZBrush/Photoshop etc or a…
I finally got around to uploading my 2.5D texturing example up on Sketchfab! I created it as part of an article detailing the texturing process for VERTEX 3 magazine. model
Is it possible to do tiled textures in marmoset, or does everything have to have unique textures? I'm a bit confused on how to do this if it is possible. Any help is much appreciated :) Thanks
In zbrush you have the drag and scale comand for texturing on scultping there there such a thing in mudbox to paint on a texturing by draging it out and then it just stamps on the model. I hope that makes sence :s
Hi everyone, I've been working on this model for past couple of weeks. Now I'm looking for feedback on my textures and recommendations on how to fix the lighting, because I'm having a hard time setting up the lights to make it look better, but no matter where I place them It doesn't look good to me. I'm using one 4K…
Hello! I´ve been making a Hat for Team Fortress 2. It´s a Mage-Hat.......i think it kinda Fits Medic, since german mythology has a lot of Magic and that stuff in it. And maybe Medic is a Magic Doctor? WHO KNOWS?! Well, this is the Hat. I already unwrapped the UVW, it just needs to be textured. If you dont know what what…
Hey guys, why my textures are getting blurred when I start the actual game (but they look sharp in the viewport and play in editor)? I already changed the LOD of each textures to -2 but they're still getting blurred. Is there a way to get through this? Thanks. :)
Thanks! I'm still really new to the site, and I spent 10 minutes finding my own thread, haha. As I said though, I'm new to texturing. I've tried texturing from scratch, and it works okay but using dDo has really accelerated the process. The textures you see in the pics are very basic, as I'm still familiarizing myself with…
I am using cs 3 extended version. The situation is like this : I am working on diffuse textures and I wish to add some dirt. I go to my texture library open the texture inside photoshop, but when I drag the dirt texture into my working .psd file it results in a freeze and ending up in a crash. I never had this problem…