Hey everyone, I'm working on my new game animation reel. This is the Sprint / Run Cycle animation clip. I re-rigged and animated Belica from Paragon project of Epic Games. Comment below your review, it will help me to improve. More animations are on the way. Thanks a ton! Click on below image…
Hello everyone, this is Denis Weber. Today I’m going to talk about what happens if you combine LEGO and the iconic movie Terminator 2. I’ll show you how I created a real LEGO trailer and what came out of it. I like doing such large-scale projects and if you have any cool ideas, let me know in the comments. If you prefer…
Hi ! (sorry for my english, I'm French ^^) I would like to animate four textures on a background (it's an underwater pixels scene material, play on a screen). It works but the four textures seem to lack opacity. when I plug in only one texture, the opacity is normal It's a vending machine (sushi ^^) with underwater scene…
Yea I agree biped has a few warts, but most of the hate comes from people wanting it to be a standard rig and its not. If you want a quick standard rig, go with PuppetShop or explore CAT, they are more like what you're looking for. Biped, does have a lot of great features once you get used to how different it works. The…
First of all sorry if this is the wrong section for these questions, I figured the talented animators here could be useful. I will try to keep this as short as possible but it will probably be still pretty long so I cover all bases. So I am currently apart of a team which is going through some tender business transitions,…
Hey guys! I always loved the creative drive that polycount pulls in and extra excited that there's an animation section now! I recently did a test teaser to see if I can get an interesting 2D look. The process is kind of weird. I've been experimenting with toonshading and haven't really gotten the results I've really…
For the past week or so, I've been trying to learn the basics of importing animations into UDK. I've followed some tutorials and spent plenty of time tinkering, and I've finally hit a wall. I made a basic first person test animation for testing purposes, but whenever I import it into the animset editor it comes out flawed.…
Hello! I have created this slingshot: It basically consists of the base object which is the wood, a separate object which is the "Rubber band", and a third object which is the pad that is supposed to be pulled. The slingshot is to be used in a game, from this view: I am fairly inexperienced with 3DS MAX, but I know how to…
We are hiring for an animated TV Series production based in Vienna Austria We are looking for: - producers & production managers - storyboard artists - directors - cg generalists - modelling artists - animators - rendering artists - compositing artists Experience in animated TV Series production is not necessary, but a big…