Hello My name is Cecil Purihin and I am a music producer that makes weird trippy instrumental chill beat music, and I want to be in your videogame. My goal as a music artist, besides releasing music, is to compose soundtracks for films and video games. A good friend of mine referred me here, and said that there are a lot…
Make sure you're baking with the cage and not that useless "use offset" thing. Also make sure the low is aligned correctly, so many little problems are fixed simply by making sure the low is as close to the high as possible.
Hi, how much is your work actually worth if you can make a game ready 3d character model ? Do you get job opportunities almost immediately or you need to still get into the line to wait your opportunity and /or luck ? I wonder how it goes in this industry?
Lead Character Artist Amazon Game Studios is looking for an experienced 3D artist to join our development team as the Lead Character Artist, to help define, drive, and inspire the visual elements of game development. The perfect candidate will be a master of all aspects of game character art creation, hardworking, a…
I have a bunch of texture image files (normals and metallic maps from substance painter), an animated model, the bare model, and am completely lost on how I could make a gif or something with this that has an animated background. I was thinking about throwing all the textures onto a model in unreal and somehow recording…
Since you're going for "cute" girl: She could have rounder cheeks, bigger eyes and rounder eye-brows, to make her look more innocent... But the pose suggests something different than "cute", to me, so maybe you're on the right track already. The area around her mouth is a bit weird (at least on her right side). I can't…
Two Things, First, Xnormal has a check box that can make rays not infinite. If you uncheck "closest hit if ray fails" then this problem will go away provided your ray distance is small enough. Second, I wouldn't bake this like you are anyways. I would do this on a flat card and then just apply the resulting texture the…
Probably thats just the material that the hair&fur modifier applies, and you loose after making geo from it. You can drop together a similar mat manually, and bake using that. Mesh from spline should have basic uv coordinates, so you can even make gradients. But depending on where it will be rendered later, this much…
Name of Original Illustrator: Lloyd Drake-Brockman Original Work Hello, I made this hacker room a while back, and now I hitting it again because I want to make it look better because I know I can. I added a few things that are not from the original concept, I would still like to add new things in the room to make it feel…