Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that?
Hi Francisco, Seconding what other people said, probably, but here it goes. Your work is great and showing it better will make you look even better. - Get the site out of frames. - Keep the same navbar/header throughout the whole site, even when you are showing the bigger images. - Always put your name/website/email…
can't get to the site. I just hope they stick with the traditional side view. It just wouldn't be street fighter if it was a full 3d environment with camera controls. . .
Updated and fixed the problems. Fixed the seam issue on the side by adding cobbled stone to hide them, Toned down the light in the temple room, and put stone variations on walkway.
Ew Sith! Go Go Jedi :D *runs and hides behind a pile of boxes* But on the serious side, i have to agree with ruben, the lighting matches nicely to the mood
Hide the hair and other stuff on her head and post a front, side and an angle shot like that. This will make paint overs easy and will help stop the manly woman look.
these are fun! really fun! on a side note, with current techs that are hitting the market. That texture size is acceptable =) In the end, if it looks good, and fps stay up, the rest doesnt matter!
Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that? FLAG
Hello. I have a couple of questions. I notice if I extrude a face outward with its sides directly perpendicular to a surface, thus without making the sides angled, it still gets picked up as a detail in the normal map. But if push the face inward with no angled sides, the indent does not appear on the normal map. It does…