Hi all! Trying to create a hairstyle in XGen and having an issue occur where it's not creating a ptex file when I try to make a density mask and is giving me the "failed to find" error. I've made sure the project is correctly set and that the file path does not include any spaces. I'm using a separate 'scalp' mesh and have…
hi, i made an emissive map in my material and masked out the emissive areas by an ID map. (material is used in UE4) when double checking the masks by copying them into a new file and use levels, i can see that they are 100% clean. however, when i export the flats and double check the emissive by leveling it to high…
Hello there! I have a sword that is made up of the following materials: Stone Leather (handle) and Wood So i just want to know what masks should i use? Oh, and i also would like to know how to use transparency masks.
http://www.paulhpaulino.com/7-steps-to-create-a-quick-curvature-mask-in-zbrush/ Hey, guys! I'm happy to share my latest article. In this new tutorial, I’m going to share how you can create a quick and powerful Curvature Mask in Zbrush. I also demonstrate a simple technique in MARI to use your Curvature Mask to create…
I attached a quick example below. I'm struggling with how to derive a solid one-bit style mask from two heightfields blended using the max style blending. My mockup below is basically approximating some pebbles I want to blend on some sand. But I can't use the original pebble generator as a mask because a lot of the…
Can someone give me a brief explanation as to what this kind of mask does? It's in the SciFiHallway map that comes free with the editor. I understand he's using a master material template, but the squares on the masks kind of have me confused.
Sure. There are two ways for doing it, I'm explaining the easier approach here. Its Basically two linear interpolation chained up using the masks as alpha. I baked the base of the masks from the model, so I won't need to fully paint it. Then I added some details. Like the lines on the blue part, and I added a decal too. So…
I have this problem where Painter keeps on "soft" freezing (I can still move around the model and tabs but nothing except view-port settings are functioning) when I am painting a mask on a fill-layer. It doesn't happen instantly and sometimes I can paint more than other times before it freezes. When it does this the…