Hello, I'm a contributor to DccNiTghtmare (aka DNT) which is an in-development, open source role-playing computer game, heavily inspired by the Fallout series. I would like to request character portraits to be drawn for this game and licensed under a free license (see below). You will be given credit and will effectively…
Pretty straight forward question. Is image-based lighting (Marmoset-style) possible for outdoors lighting in UDK? Couldn't find any info on it out there. But I did see some stuff about image-based reflections. Not sure if they can be used to accomplish the same thing.
Where can I find images of a huge list of surface rougheness typically created by Surface Profilometers; I don't care how they look as long as they represent the physically accurate roughness of the surface in an image; obviously they can't look pixelated :neutral:
Hi I am looking for a place where to find reference images for aircraft , spacecraft etc, I mean really close up details like how a panel is rivetted , how are cables on inside of a tool and so on .. I can't find anything online apart really distant images that can't give me the sufficent level of knowledge I am looking…
So ive been uploading my images to imageshack for a while now which so far has been fine i was kind of worried about it not being private and all that but recently ive been doing life drawing and anatomy studies. i uploaded them to show some people to get critique, the next day i find out that most of them have been taken…
Does anyone have used program that uses image synthesis to create seamless tillable textures? Here is some research about this: http://www.cc.gatech.edu/cpl/projects/graphcuttextures/ So far I have found one program (link below) http://ioctl.eu/blog/2011/06/07/seamless-image-tiling/
In context of what was brought up in other thread it should be noted: Blender in particular makes the texture look pale when the image Color Space is set to "Non-color", but it will read correctly by the Normal Map node. It can get a little confusing because of that.
Hello all, this is my first time working with multiple inputs with FX maps. My expectation with the FX map iterations was that each iteration would combine on top of the previous, when using Blend mode set to Alpha (or Max). But with multiple images I found this is not the case. My intention was to pick randomly from…
Hi guys, today i had a terrible headache so i went outside and took some pictures of my surroundings and pets :D . You may use them for reference or even texture sourcing if you want to. Here they are: Our 2 adorable cats :) Our old horse and his little friend (had more images, but imageshack won't upload them ): A little…
Images overly contrasted from what they looked like in Photoshop. does anyone else get this? I'm trying to upload some low light(everything is visible) images to my new website and they just look like ass.