Thank you for the reply and wow I would just like to say you are one of my character artist heroes. May I just ask could you elaborate on "defining the outer edge of things" I'm not too sure what you mean buy that exactly. Anyway thank you for the reply. Thank you so much :)
Hey everyone, I started this environment for a Polycount challenge a while back but couldn’t finish it because I got busy. I’ve picked it up again and I’m currently at the finished blockout / early set dressing stage. I still need to work on a few props—some of them are just placeholders for now. I also haven’t done a…
Hello everyone! New to the community here, so take it easy! :) So far the Polycount Freelance Job Postings thread is the closest thing I 've found to a viable source of job listings for freelancers. <a href="https://polycount.com/categories/freelance-job-postings" title="Link:…
I understand that within the United States, California has the most opportunities. What other states or locations have a lot of opportunities for 3D artists?
Project/Game Info Hello, my name is Daniel Cook. I am a game designer for a new start up company, looking for an artist to work on my current project. The project is a 2D sprite based puzzle platformer, which will be targeted for release on XBox and PC in late fall this year. The Criterion - PLEASE READ This project is…
Hi. I think I've finished but I would appreciated your suggestions and recommendations. It was made on Mudbox and I want to be sure that everything is fine before do any retopology.
gonna work on this for a while. > > > > > > > > LATEST UPDATE < < < < < < < < Calling it done.... well I am calling it "I ran out of interest" but the results are the same. On with the next Sculpt I probably won't finish.