Hi Everyone, my name is Sam, and I'm a college student majoring in Digital Art at Cañada College in Redwood City, CA. Your career path is very inspirational to me: I don’t know very many people in this industry. As an aspiring artist, I’d love to learn more about which skills you’ve used the most and what you’d expect from…
I agree with most of what was said here, and I believe that a lot could change for everyone. But it's difficult to understand about company-consumer point of view. We don't share Valve's statistics, we do not sit on their meeting tables and not eat their cookies, and obviously we don't know what happens there. We cannot…
Hello! :) Awkward-Games, a company three of my friends and I created, is looking for concept artists and 3D modelers to join a project named Worlds at War (WaW). What is Worlds at War? WaW is a game that blends classic RTS strategy with FPS action in an intense multiplayer environment. If you'd like to read more about how…
Anyone letting his rifle rust, is an idiot. You wouldnt do this. Somali Pirates and what not savages do this. Then, most of their "rusty" ak´s like the one pictured cant fire anymore.. You are taught to keep your rifle meticulously clean, so its servicable. Unless you´re doing some hobo-postapocalyptic-crap-gun, keep rust…
I've used both, I mostly use ProBooleans now but I use regular Booleans out of habit or because some custom maxscripts/interface buttons use it. I'm sure over time people will update their UI tools and I won't have to use regular booleans any more. ProBooleans is a really nice refreshing upgrade to a feature that did need…
Thanks poopipe For some reason I don't like screen displays. Feel somewhat odd and awkward. You still fill lack of natural touch/ material feeling and get sort of arm fatigue accompanied by a neck/spine pain after long hours. So I am looking for just a replacement to my wacom small , maybe just a tad bit bigger and having…
What engine are you using? I know it's iphone bust must engines come with a terrain maker were you can just paint the vertices the green or brown texture. A lot of it depends on the engine.
Suppose you build a skeleton upside down. The skeleton has a root joint at 0, 0, 0 with its rotation and orient set to 0, 0, 0 as well. Then you put the rest of the skeleton into some pose. How do you flip that skeleton right side up without modifying the transformation values on any of the joints? The root joint must…
With tiling textures, you still keep your shell within the 0 to 1 space because the texture tiles. There's no need to go outside, it'll just be the same texture. Tiling just means repeating in a direction. Tiling textures repeat in U and V directions. Trim textures usually repeat in one direction, either U or V or Harry…
Just to be clear, you mean overlapping when you combine different assets that were baked at different times but all on the same UV layout, correct? Because this is the only situation where you would ever have padding overlaps. If you're doing multiple bakes for different objects this is a good point. However, this is…