Hey everyone. Been along time since I posted here but its high time I started using this account. I am in my final year of Uni and have begun my honours project. I am desgining and modeling a trio of characters from concept all the way to game ready. High poly sculpts, rigging, animations, I'll be doing it all. Its a tall…
Hello people. I've been trying to get deep into modelling for my thesis environment (1922 Smyrna/Izmir, Levantine/Continental architecture). I've restarted my process several times, resulting in both huge waste of time and loss of work. Let me walk you through my endeavors. First I made my concept board. About 20 images…
3D Animator : VascoGames BV is looking for a highly enthusiastic dedicated and talented 3D-Animator to join our team in Emmen - The Netherlands. We seek someone who has previous experience in rigging and animating 3D characters and or other objects for mobile games. Any other gaming-platform is also appreciated. We at…
We are seeking ambitious and creative Environment Artists to work on World Assets or Terrain Sculpting. This person will work closely with our art team to create unique and diverse assets that will pull the player into our universe. Candidates should have a strong understanding of environmental design as it applies to game…
Hey there everyone, I will try as hard as I can not to make this a 'Polycount is not your blog thread' but I'm just looking for some opinions from various perspectives, people in employment, people in school etc. I'm at a point in my learning where I feel I want to move towards kind of specialising in either environment…
We are seeking ambitious and creative Environment Artists to work on World Assets or Terrain Sculpting. This person will work closely with our art team to create unique and diverse assets that will pull the player into our universe. Candidates should have a strong understanding of environmental design as it applies to game…
Yo guys, a while ago, some other gnarly polycounters and i started up a sweet ass collaborative effort. it was on hold for quite a bit due to work commitments, but it's now back up and running. the idea behind the collaboration was to create a scene from The Silmarillion (a Tolkien book), which features an elf fighting a…
Hello! Here are some thoughts about the concept for this illustration, plus a bit of a disclaimer. When I've heard about the Creative Contest for 2017, I've thought about participating with this concept of "Love Birds" Xayah & Rakan, which is like a Heartseeker or Sweetheart concept, but taking more into account these two…
*Edited 27th February 2018 Alpha stage gameplay video here https://youtu.be/IowOtCaxNpo For my final major project of University (Hertfordshire,) and hopefully to continue beyond uni, I'll be working on Inari and Oni-girl, an arcade-style Superhero themed 2D beat-em-up in which the player controls two characters at once…
So after my Unity Sci Fi Bridge Scene I was keen to create something new in Unity. I decided on creating a street scene in Unity set at night just after a rain storm has passed. The plan is to have everything slick and shiny, steam rising from vents, trickles of water running down walls and puddles of water in the street.…