Hello everyone! I'm taking this summer off school and work to put together a portfolio and maybe get my foot in the door somewhere when I move back to the bay area. I'm aiming to be an environment artist. I've done a few in the past, but none that are portfolio worthy. I want to work on an environment that will allow me to…
This is a great first step! Wayfinder has a neat "painterly" style. Note that it usually takes a few years of practice and creation to learn the skills needed for this kind of work. We have some resources on our wiki that explain some of the work necessary to create work in a similar style.…
hey everyone. in a while i was thinking about some ways of optimisation and automatisation of my ways to create 3d assets. step by step i came to this question. How can i fastly cover mech robot with some sort of patterns? this is all fine with a simple-shaped details. i can just create a bunch of decals of a rectangular,…
Nope It's going to be shut down, ever since Aliens Quake in '94. I've been telling people for 22 years not to do this but nobody listens and then gets all butthurt when the they get the cease and desist letter.
Something like this? This is a mesh transformed into curves then filled and passed through a triangle tessellation group, all with Blender's geonodes. Corners are preserved in the conversion to curves by being marked with a Boolean x Point attribute so they get temporarily split. You may need to tweak the Corner Angle…
So I am new to rigging but it seems I am making a noob mistake. I am using maya HumanIK to get a biped rig and then After doing a smooth bind, using Paint Skin weights tool to manually skin. However, I was at finger bones and doing my thing, when I reliased that all the bones I skinned previously have gone back to the…
I'm not sure I would trust that feedback. It seems like the school might be telling you that in a "Carrianne Howard" sort of way. I guess if you think you're ready go ahead and start applying? I think you have a lot of ground to cover before you're ready. Here is why I think that... The Maid: The hands are very small, and…
Hello, I am currently searching for an artschool to improve my 2D Concepting/Illustration Skills or my 3D modeling and sculpting skills or both. I've come across 3DSense and it looks quite promising, but I wonder is the cost and effort of migration really worth it? I've been comparing many schools with different online…
Update - to everyone that responded; thank you. It will take me a bit to evaluate the submissions as we are quite busy. I appreciate your patience. We’re currently working on static visual assets for a cyberpunk-themed website and e-commerce shop that sells enterprise servers and IT hardware. The aesthetic is dark with…
You and Pior hit on some great stuff :) to go a little deeper, I feel like it is important that you not only recognize you need to learn more (already done), but you need to know _what_ you need to learn, being much more specific than "Character art," and simply looking at Frazetta. It requires a lot more digging than just…