Hey guys, i'm currently finishing my Ramen Cart project that i posted as a WIP in the 3D art section of the forum and now i want to make the broth for the Ramen but i don't know how to do it. The project will be rendered in Marmoset. I have Substance Painter and Designer so i think that the best way would be to make it in…
Hey guys/gals I've been downloading new tools and for whatever reason they arent saving when I start a new document or start over on Zbrush. I have stored my config and that did not do anything. I'm sure it's a real quick fix but I'm not sure what else I can do besides 'store configuration.' Watched a youtube video and the…
I edited some polygons on the object and suddenly everything has these weird shadows and stuff everywhere like http://i.imgur.com/pWNJ7.png and http://i.imgur.com/YRbwg.png My diffuse is done correctly. After I changed the polys, I added unwrap uvw modifier and exploded by angle. I've done dozens of other objects' diffuse…
Hello all, This problem of mine has been going off for a while now when just making simple IDs for my models, It keeps leaving some out. I'm getting tired of it and would like to try find the answer. Result Source I've search time and time again for an answer to no avail! Any help here will be greatly received.…
Hello guys, i am new to SD, i watched abunch of tutorial but decided to something outside of the demo project. something basic, i wanted to recreate those yellow tiles for vision-impaired people like these: my Graph is set up like the following: I tried to blur it and level it again, i tried changing the gray background of…
So i'm looking to optimize some assets that were created with a combination of tiling textures (in this case, 3 diffuse, normal and specular maps on one mesh) so the way i'm going about it now is this: -make a copy of the finished textured mesh -layout uv's of copy -transfer diffuse map from the source to target using…
FAO Administrators and Polycounters Just got off the phone from the police after having no luck elsewhere because this latest online parasite has not replied to my email... If you have no idea what I'm talking about, I'm talking about online threats where someone steals links to your artwork and uses your name to redirect…
Orc Head Render Test Using the new Corona 1.7 Skin Shader and Hair and Fur (Ornatrix).Other Work: https://www.artstation.com/occultart 4K Image: Older Versions / Tests:
IIRC, it's been more than a year since I last used Max... Create two materials, one for the glass one for the building. Be sure to put at least one texture in one of the materials slots (diffuse works fine) for both materials otherwise it won't export properly. Create a multi sub matarial with two sub materials. Assign the…
Hey to all, For the past few days, I have been trying to create a procedural ramp for a toon shader, but to no avail. Here is what I did so far. Used my TexCoord node R channel to create the ramp. Created basic Lamb function (Light . Normal). Now this is the part where it threw me off, because I was expecting clean…