Hi I have a skinned mesh which I'm exporting from Maya in FBX format, the mesh has a single skinCluster and a blend shape deformer. When I import it has a bunch of skinClusters, I think one for each influence, but every skinCluster is a full copy, and together they deform the mesh multiple times over. Funny thing is that…
We are looking for a skilled 3D Animator to join our team for an Arabic-themed fighting game project! ✅ Requirements: * Strong experience in fighting game animations (punches, kicks, special moves, fatalities, etc.) * Experience with UFE (Universal Fighting Engine) is a BIG plus * Familiarity with Mortal Kombat style…
Hi everyone! I'm currently working on a knife model. This is my current high poly (image attached). Now, I want to create a proper low poly version for baking and texturing, but I'm not sure about the best workflow to do this in Blender. I would really appreciate any advice on: * The general approach for creating the low…
Modeling: Maya Texturing: Substance Rendering: Marmoset Introduction: It's an in-school art test that I got from my modeling class. I'd like to get more advice to improve this model before I put it in my portforlio. Thank you! Reference: Artwork:
This past year I've been REALLY grinding to get to a better place artistically, and this project is one of the culminations of this. Feel free to chime in with feedback for my future projects! Cheers. Video here and more pictures: https://www.artstation.com/artwork/rlK9PE
Good evening dear friendsI have an idea for a new, interesting and rare computer game and I am looking to recruit a team of developers, graphic designers, etc. to build this game. I am looking for unpaid volunteers to make this gameIs anyone willing to take up the gauntlet and help me with this?Note: I am just the idea…
Our integrated Search has a bunch of settings, kind of hidden away. Click the magnifier button, then click the down arrow on the right. Also works with an existing search term. Another way to search is to force Google to crawl its own index of Polycount, by adding site:polycount.com to the end, like this: uv channels…
| The Lost Temple 3D Environment 💬 Bring ancient legends to life with this high-quality, modular temple environment! 🎉 Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 153 Unique High Quality Meshes- High Quality 2K+ Texture Set - AAA-quality modular…
| The Lost Temple 3D Environment 💬 Bring ancient legends to life with this high-quality, modular temple environment! 🎉 Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 153 Unique High Quality Meshes- High Quality 2K+ Texture Set - AAA-quality modular…