Aye, this looks like a great time (well, once 2.5 actually comes out) as there should be some good competition between zbrush and mudbox. I currently have zbrush and wouldn't be able to afford mudbox for quite awhile, so I'm particularly glad to see mudbox pushing zbrush forward. And thank god for perspective editing hehe.…
Rick_Stirling: - Well, i guess i mentioned quite clearly that i'm using biped . But anyway, it really seems like these problems are bugs... got again same thing today. - Yes, i have heard that it's not good to save biped in figure mode. I always try to save bipeds in "normal" mode. Monster -Thanks. I'll have to dig more…
I heard bad things about Max9 and vista. Mostly something about having to disable a windows UI feature so max would start. I think Autodesk was working on a patch for max but I haven't seen it yet. =/ I have no clue about Max8 but I wouldn't be hopeful. I'll be sticking with XP for a good long while until I really need to…
I saw something like this in 3D World once (years ago), but you needed a photo from EVERY angle of the object. It seemed to work awesome. I don't see why you couldn't use this in games. It would be a quick way to prototype buildings and environments. Now I'll switch gears: I think with software like this, Autodesk is…
Wow, I've been using polyboost since version 2, when I think it was only about $75. The speed and stability of this latest version is incredible. Autodesk should really take a good hard look at what this guy has done, these really are tools by an artist FOR artists. Maybe throw some big money at him and get these tools…
Hey everyone. I was wondering if any of you had an answer for why Autodesk decided to mix an object's wireframe color and the UV line color in Max 2008 and hopefully how it can be fixed? The seam color is still set to default green and you can change it to whatever you want, but the line color is not white anymore, and if…
Watch Full Movie- https://www.youtube.com/watch?v=uE4KSI2h1-0&t=3s A computer-animated short film about a sick house that must be cured before it can be sold. This is my senior thesis film I created at Ringling College of Art and Design using Autodesk Maya, Adobe Photoshop, Adobe Premiere Pro, Pixar's Renderman, The…
Hello guys and gals,do any of you happen to know how to hide geometry while unwrapping in 3ds max? It gets really annoying when im trying to unwrap with a bunch of overlaying faces in the viewport.You would think autodesk would make it simple and let you hide the faces within edit poly,but that would be smart and…
Hey all! I've just finished producing and publishing a new video tutorial on creating an animated transition effect shader in UE4 for TGA Digital. Check it out! [ame] https://www.youtube.com/watch?v=_vGLVXHEQDQ[/ame] There's also 5 new free video tutorials on ShaderFX for Autodesk Maya on the same YouTube channel. PS. Not…
well i'm trying to normal map this gun and was going by racer445's tutorial http://cg.tutsplus.com/tutorials/autodesk-3ds-max/how-to-bake-a-flawless-normal-map-in-3ds-max/ , but my projection cage doesn't seem to be moving at all even though i am clearly moving the verts around. i even went and rendered2texture, but the…