Hey everyone. I was wondering if any of you had an answer for why Autodesk decided to mix an object's wireframe color and the UV line color in Max 2008 and hopefully how it can be fixed? The seam color is still set to default green and you can change it to whatever you want, but the line color is not white anymore, and if you try to change it it just mixes the color you select with the wireframe of your object. It Drives me nuts. Any ideas?
Replies
i think the reason they did this is because you can now unwrap multiple objects with the same unwrap modifier. the uvs of the different models will have different colored lines to help tell them apart.