Hey PolyCount Family! I want to do a champion rework on... NUNU! :D Current: Final Submission Jan. 24th, 2018 Good day everyone! If no further adjustment, this will be my last update. It has been a long, yet amazing journey! Great support from amazing artists, and more than a thousand thank you to polycount family. If it…
There is a place in every kingdom and country where borders are shaped, wars fought, populations ruled and justice served. This place is the Throne Room. A gigantic stone chair carved in the back of a dark cave, relic from a long forgotten civilization? Maybe the modest wooden throne of an imaginary kingdom in the…
Final Result Some thoughts: I'm really really happy that I participated in this contest. I chose to do something that was way out of my skill level due to the complexity. For me as a student, the point of this contest was never the prize, I saw it more like a challenge and an opportunity to push my limits. I'm glad I chose…
Alright guys, take the last build I posted and consider this the video card: EVGA 01G-P3-1180-AR GeForce GTX 285 1GB 512-bit DDR3 PCI Express 2.0 x16 HDCP Ready SLI Support Video Card - Retail ($369.99) http://www.newegg.com/Product/Product.aspx?Item=N82E16814130480&cm_re=GTX_285-_-14-130-480-_-Product So: Processor: Intel…
I teach game design at an institution that has not yet been mentioned here. I fully agree with most of these posts - for $70K - $80K for a Bachelor's is outrageous - I got my Master's from a traditional university for less than $30K - less than a decade ago. However, my degree is not in "Game Design" but in "Technology,"…
Cool beans, we are up to N64, I'm an old Rareware boy from the Golden Eye days so its a number close to my heart :) 1. 24caretgames - opened in the summer of '08. 2. 2D Boy (World of Goo) 3. 2XL Games Phoenix, Arizona USA 2006 4. 343 Studios Kirkland, Washington USA 2009 5. 4A Games Kiev Ukraine 2006 6. ACE Team (Zeno…
Alright, sorry for the delay but here are the flats for the mud ground texture. Workflow for creation (approx. 4 hrs): 1. Start with basic diffuse, something with enough detail in colours to bring out the normals/specular nicely. Make sure the map is at least 2k, you can always downres it... 2. Adjust diffuse colour…
Well, I've posted it now, for some reason I'm getting weird vertigo from just looking at my screen right now, so I decided that the 6th draft would be enough. I'm gonna quickly walk through my thought processes behind the piece though as I feel I should. The initial concept was basically me asking myself the question of…
Second environment artist here, my job is to create the Research and development wing of the space station. I have tasked myself with creating multiple unique rooms within the area, with a satellite in the middle, that is being built. For the first couple of days, I wanted to lock down the centrepiece of the room - a…
It's been a while since I've posed (About half a year) But I've been working on a small assortment of models. I'll post what I've been working on in this Thread. After I completed work on my Space Ship Combat game. I decided to dedicate some time every week to improve my 3D modeling skills. My program of choice was Blender…