hey guys, looking for some feedback on the Minotaur servant character I'm making in my free time. I also made a testrender. And some concept artwork to envision the world the Minotaur and his servants would live in. On the head of Ariadne. here is a quick little zbrush sketch of her, I envision her sitting on a throne in…
Hey people, I just wrapped up on a likeness study on the Estonian rapper Tomm Cash. I learned a whole lot and some things still aren't clear. Like why do all the fibermesh brushes pull the root in the direction of the camera?? 'be great if anyone could answer me that. C&C is very welcome! Anyway. I'll upload more…
Hi guys, I'll start a sketchbook here for the comments and critics and free cookies. This is something I'm currently working on (below) I'm struggling with the vegetation, not sure how to picture it. Finding the right feel is very tricky I guess. Can go from subtle to confusing in half a brush stroke. Not sure about the…
Hi there, I'm currently looking for a position as a (junior) 3D artist (prop/hard surface/weapon) and already applied to a lot of game studios (unfortunately without any success yet...) I want to make sure my portfolio did not contain any major "no-gos", so I would ask you to take a look at it and give me some honest C&C.…
Hey, I wanted to share some conceptart homework I've been working on the last few days.. my assignement was to take the Assassin franchise and make a different version of the assassin, as if it was in a different time/place : Rome. my constraints were to keep : hood, red cloth and eagle/bird reference I will definately…
Hi all, I´ve finished this character, just a couple of days ago. I did it for a job offer, trying to fit better their requirements with this character piece. It is super LowPoly, modeled in 3Ds Max and polypainted in Zbrush, I´ve also used UV Layout for the unwraping and Photoshop for the final compo. It was quite…
Hey first post here! This is my current work in progress, first go at modelling a car and I've just kept adding to it as I went along. Its not based on any particular version of the 70s Challenger, the front is a 71 and the back has bits of the 70, and the 72. Polycount is 5479 Clay Render Wire Front Back Main thing…
Going to try to get something up in a sketchbook on a daily basis. c&c is welcome and encouraged. Starting off with some subd modeling with a part off my bike: it's a reed valve, a bit that sits between the cylinder head and the carburetor, never seen but sorta pretty. some wonky topology still, haven't really paid much…
Hi, currently in my free time i'm working on game character for Artstation Challenge. I choose concept from Othon Nikolaidis. Check his work here:Link I have not sculpt highpoly for a long time, so it big challenge for me. I'm currently working on anatomy and creating accessories. The main purpose is for me to learn how to…
Hey Polycounters. I've been working on this character for the past few weeks for the Stylized Character Class by Hannah Kang. My goal was to create a character in the Overwatch style, someone who could fit in their world. Her codename is Battery. She is a street vigilante, fightning the crime in her neighborhood that the…