Going to try to get something up in a sketchbook on a daily basis. c&c is welcome and encouraged.
Starting off with some subd modeling with a part off my bike: it's a
reed valve, a bit that sits between the cylinder head and the carburetor, never seen but sorta pretty.
some wonky topology still, haven't really paid much attention to materials or edge hardness, so it looks a little rubberized (it is, in fact, on the upper part) mmm... the size of the holes and the radius of the outside edge need to be larger/tighter.