Skateboard Girl - 3D Game Ready Stylized Character Zagreus
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Hey guys, I'm trying to give a name to each bend being created by a MEL script so it doesn't cause trouble with other bends in the scene. The script below basically takes a bandaid (the bandaid part and the two tabs on either side you pull off) and applies four bends to it so you can peel them away realistically. I've done…
Fair enough, they are similar but not the same. Ultimately it's up to the programmers to decide which engine will meet the needs of their project the best. I would definitely try to look into art asset production, at least for a prototype of your game. You should check out No Heroes by DrunkenLizardGames:…
So, I was having a little chat with JacqueChoi yesterday about video games, and how I'm playing less and less of them because they are just all the same. It seems like every new game is a Micheal Bay movie, and they just seem boring. There's nothing new. Nothing fresh. Yes, I'll admit, Beyond and Watch_Dogs looks…
Recently I've been revisiting the texture naming convention currently in use, and I'm at a bit of a crossroads. While this has barely any impact on the end user (modding/asset extraction aside), it has a huge impact on UX. Currently used naming scheme allows for quick identification while consisting of only three…
Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
Hi everyone, I'm currently working on a library of modular 3D weapon models and made an editor powerful enough to texture and export the models and textures in different styles, including PBR. You can combine different 3D weapon parts using a variety of templates to create unique weapon models. The goal is to help game…
Hello gentlemen/ladies, My name is Felipe Ramos and I am working on a technical book on game development with the MonoGame framework. I the 2D stages, characters, and animation but need a few of those in 3D as well for a full coverage. I came up with two options for compensation: The first is as advertisement where the…
I want to replace all materials that share the same name with a single (selected) material instance. Not only the directly assigned materials but also nested materials residing in for instance; multi/sub-materials and corona layered materials and shellack and material blend material. The workflow would be: 1) select a…
we are creating a doctor who mod titled universal warfare, We are currently looking for the following roles to join our star wars empire at war forces of corruption mod team. XML Coders(need to know how eaw XML code works) 3D Modelers,(preferred that you know how the alo and ala exporter works and have it installed) Ui…